using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input.Touch;

namespace Spinning.Spinning.Interface
{
    public interface ITouchable
    {
        bool Contain(Vector2 position);
        void OnTouch(TouchLocation touchLocation);
        void OnRelease(TouchLocation touchLocation);
        void OnHold(TouchLocation touchLocation);
    }
}
